The Phenomenon Crew
Pheno of course would not happen except for the tireless and talented contributions of the organisers and writers! Buy them lots of drinks at post-con drinkies.
Pheno of course would not happen except for the tireless and talented contributions of the organisers and writers! Buy them lots of drinks at post-con drinkies.
President: Jim Riley (he/him)
Vice President: Stephen Justice (he/him)
Secretary: Lara Mucha (she/they)
Treasurer: Dan Ryan (he/him)
General committee member: John Machin (he/him)
General committee member: Andrew Downing (he/they)
Writer coordinators: Joe McNamara (he/him), Jimbles (he/him)
Venue coordinator: David James
IT Manager: Stephen Justice
Event Manager application: Andrew Downing, Tim Smith
Infrastructure: Daniel Ryan
Scheduling: Jim Riley, David James, Dan Ryan
Website: Andrew Smith
Pheno's Red Sash Volunteers are the little pearlers that keep Pheno running. They do all sorts of things on site: helping people find games and rooms, staffing the canteen, finding new homes for lost drink cans.
If you are interested in helping us out as a Red Sash Volunteer at Phenomenon 2024 (even for just one session!) please contact us.
We're happy to have made the acquaintance of these pearlescent writers.
New designers are highlighted:
Game: Star Trek: Fading Dreams
I wrote my first con game, Keeping the Faith, back in 2001, and won the New Designer Award at Pheno that year. I spent the next decade running and writing con games in Canberra and Melbourne, most often collaborating with Shane Donohoe, and including at least two Triptychs. The games I write always rely on deep characterisation, and I generally consider the game a success if one or more players cry (in a good way), or they make me cry! After a break of about 12 years (due to having babies and stuff), I am back writing solo, with a game about motherhood and displacement.
Game: Seeking Refuge: A Dangerous Journey
Games: The Annual May Day Party, Of Death Rays and Destiny
Game: The Changer Lane Incident
After taking a 5 year break from real life to focus instead on Academics and Theatre, a haunting visitation convinced Zeke to return to the World of Darkness, and the Imbued, once more. Zeke's storytelling focus is characterisation, and the characters' search for lost or misplaced humanity. Without light there is just darkness, and all that. Zeke hopes to use this opportunity to see what has changed in his 5 year absence, to tell some horror stories to new people, and to learn about those new peoples' stories through their responses.
Game: Excitement is Off the Menu
Game: Raccoons in a Warehouse
Game: HELL IS OTHER PEOPLE
Game: The Great Conjunction!
Game: Remembrance Day
Game: The Time of My Life
Game: Mx Universe 2999
Game: Katabasis 2020
Games: Of Glorious Adventure and Solving Mysteries
Game: Lost in Space
Game: The Mine
Joe's ghost may be heard as you pass by the Dickson Tradies carpark. His previous freeforms include AUTO DA FE, TRAGEDIA RUSTICANA and SUNSET.
Game: Ravenloft: Before the Avalanche
Game: Battles of the Band
Game: August Time Machine
Game: The Immortal is Dead
Game: The Sublimation of the Self
Game: Biohazard Hard
Game: The Summer Republic
Game: Carnival of the Midnight Sun
Game: Going on a Dragon Hunt!
Game: Goblin's Guide to Dealing with Adventurers
Game: The Bonds of Ascension